@startuml
sprite $socketio_original [48x48/16] {
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0000000000000016CFFFFFFFFFFFFFFC6100000000000000
00000000000018FFFFFFFFFFFFFFFFFFFF81000000000000
000000000006FFFFFFFFFFFFFFFFFFFFFFFF700000000000
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01FFFF6000000000000000000001BFD00000000007FFFE00
06FFFE000000000000000000002DFF300000000000EFFF60
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1FFFF10000000000000000007FFFD00000000000002FFFF0
5FFFC000000000000000000AFFFF300000000000000DFFF4
9FFF800000000000000001CFFFF80000000000000009FFF8
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DFFF2000000000000005FFFFFF300000000000000003FFFD
EFFF100000000000005CCCCCC8000000000000000001FFFE
FFFF0000000000000000000000000000000000000001FFFE
FFFF0000000000000000000000000000000000000001FFFE
EFFF1000000000000000009DCCCCC400000000000001FFFE
DFFF200000000000000004FFFFFF4000000000000003FFFC
BFFF50000000000000000EFFFFE30000000000000006FFFA
8FFF80000000000000009FFFFC100000000000000009FFF8
5FFFC000000000000004FFFF9000000000000000000DFFF4
1FFFF10000000000000EFFF70000000000000000002FFFF0
0CFFF70000000000009FFE400000000000000000008FFFB0
06FFFE000000000004FFD200000000000000000000EFFF50
01FFFF60000000000DFA0000000000000000000007FFFE00
008FFFE1000000009F80000000000000000000001FFFF700
001FFFFA00000003F50000000000000000000000BFFFE100
0006FFFF6000000B200000000000000000000007FFFF6000
0000CFFFF400004100000000000000000000005FFFFB0000
00002EFFFF4000000000000000000000000005FFFFE10000
000004FFFFF60000000000000000000000007FFFFF300000
0000005FFFFFA1000000000000000000001BFFFFF5000000
00000005FFFFFE70000000000000000007FFFFFF50000000
000000004EFFFFFE8200000000000028EFFFFFE300000000
0000000001CFFFFFFFD9532112369DFFFFFFFB1000000000
000000000005EFFFFFFFFFFFFFFFFFFFFFFE600000000000
00000000000018EFFFFFFFFFFFFFFFFFFE71000000000000
0000000000000006BFFFFFFFFFFFFFFB5000000000000000
00000000000000000048ADEEEDDA84000000000000000000
}


!define DEV2_SOCKETIO_ORIGINAL(_alias) ENTITY(rectangle,black,socketio_original,_alias,DEV2 SOCKETIO_ORIGINAL)
!define DEV2_SOCKETIO_ORIGINAL(_alias, _label) ENTITY(rectangle,black,socketio_original,_label, _alias,DEV2 SOCKETIO_ORIGINAL)
!define DEV2_SOCKETIO_ORIGINAL(_alias, _label, _shape) ENTITY(_shape,black,socketio_original,_label, _alias,DEV2 SOCKETIO_ORIGINAL)
!define DEV2_SOCKETIO_ORIGINAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,socketio_original,_label, _alias,DEV2 SOCKETIO_ORIGINAL)
skinparam folderBackgroundColor<<DEV2 SOCKETIO_ORIGINAL>> White
@enduml